> For the complete documentation index, see [llms.txt](https://docs.l2s.dev/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.l2s.dev/assets-and-guides/paint-ball/configuration/settings.md).

# Settings

shared/sh\_settings

## # Framework

QBCore:

```lua
Config.CoreFolder = 'qb-core'
Config.TargetSystem = 'ox' -- qb , ox
Config.TargetExport = 'ox_target' -- l2s-target , ox_target , qb-target, .... (Your resource name)
```

ESX:

```lua
Config.CoreFolder = 'es_extended'
Config.TargetSystem = 'ox' -- qb , ox
Config.TargetExport = 'ox_target' -- l2s-target , ox_target , qb-target, .... (Your resource name)
Config.Bot_Token = '' -- put bot token to active discord avatars
```

## # Game Settings

```lua
Config.RoundTime = 3 -- Defult Game Minutes
Config.ExtraTime = 0.5 -- Death Match Minutes (After The Defult time ending)
Config.Weapon = 'weapon_snspistol_mk2' -- Paintball Weapon
Config.Ammo = 500 -- Weapon Ammo
Config.BlockFriendShot =  true -- Can't Attack your friend = true ||| Can Attack your friend = false
Config.DeathNotify = true -- Notify When Player Killed With Sound
Config.MaxKills = 5000 -- Player Max Level in UI
Config.LobbyPrice = 500 -- Price When Create Lobby
Config.Armor = 200 -- Armor
Config.Blips = {
	Text = 'PaintBall Game',
	Number = 437,
	Color = 15,
}
Config.MaxLobbys = 10
Config.DefultPicture = 'assets/css/imgs/deafult.png'

```
