UI
var config = {
// << Main Settings >> //
lang: 'EN', // UI Langs: [ EN / AR ] or you can add your language (locales/sh_locales_ui.js).
rtl: false, // Convert text and menus from right to left (RTL) (for Arabic language: true).
sounds: true, // Enable UI sound effects (hovers, clicks, etc.).
bgOpacity: '0.610', // Background opacity ranging from 0 to 1 [e.g., 0.610].
closeNUIButton: 122, // (Normal: F11 [122]) Get Key number from here: https://www.toptal.com/developers/keycode
leftArrowKey: 37, // (Normal: [37]) Get Key number from here: https://www.toptal.com/developers/keycode
rightArrowKey: 39, // (Normal: [39]) Get Key number from here: https://www.toptal.com/developers/keycode
// << Dynamic Hover-Based Transparency >> //
lessOpcityWhenMouseOut: {
/// The Hover-Based Transparency feature makes the dispatch block fade a little.
/// when the mouse moves away, so users can see what's behind it better.
active: true, // Enable Dynamic Hover-Based Transparency. // This is the default setting (This setting only applies to new users and does not affect all users).
opacity: '0.17', // Opacity when the mouse moves away.
},
// << Colors >> //
colors: {
/// For the best color harmony, please avoid using the standard colors.
/// A special file for colors has been created, and you can check it in the config.
//// = Main Colors = ////
bg: "#1a1d2c", // (Normal: #1a1d2c)
main: "#0eb9e0", // (Normal: #0eb9e0)
error: "#f86969", // (Normal: #f86969)
busy: "#FFCB56", // (Normal: #FFCB56)
dispatch: {
gradient_1: "#1a1d29f2", // (Normal: #1a1d29f2)
gradient_2: "#222530f7", // (Normal: #222530f7)
}
},
// << Pages Settings >> //
pages: {
chat: true, // Enable chat page
bolos: true, // Enable flagged cars (BOLO) page
archives: true, // Enable archives page
duty: true, // Enable duty section in options page
},
// << Main Units List Settings >> //
// This is the main setting. It does not change those whose settings is saved.
listing: {
LocationButton: true, // Show location button on officer block.
RadioButton: true, // Show radio button on officer block.
OfficerRank: true, // Display officer Rank on officer block.
},
// << Alerts Settings >> //
alerts: {
Enable: true, // Enable Alerts System.
splitBlock: false, // Split Calls Menu (Alerts) // This is the default setting (This setting only applies to new users and does not affect all users).
autoDelete: 10, // Remove Alert After (by minutes) // This is the default setting (This setting only applies to new users and does not affect all users).
transitionsSound: true, // Enables a sound when switching between alerts in the alert box.
volume: 0.23, // Alerts sounds volume from 0 to 1 [e.g., 0.610].
sounds: {
// Transition Sound (don't change the name).
"transition": 'assets/sounds/6o6.mp3', // Sound effect for transitions between calls (Alerts).
// Alerts Sounds (don't change the name)
// You can add or modify sounds as needed.
"1": 'assets/sounds/6o6.mp3', // Alert Sound [1].
"2": 'assets/sounds/alert2.mp3', // Alert Sound [2].
"3": 'assets/sounds/alert3.mp3', // Alert Sound [3].
}
},
// << Map Settings >> //
map: {
mapImage: "assets/images/atlas.jpg", // Map Image.
mapBGColor: "#0fa8d2", // Map Background Color.
enableUnitsLocations: true, // Show officer locations on UI maps.
enableCamsLocations: true, // Show camera locations on UI maps.
},
// << Dispatch Settings >> //
dispatch: {
showNotesForDispatchersOnly: true, // Show (add notes button) only for dispatchers? (true = yes).
},
};
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