Hotels
How to add new Hotel ?
["crastenburg_2"] = {
label = "Crastenburg Hotel",
coords = vec3(-654.8, -1095.59, 58.36), -- PolyZone of hotel
zoneDist = 25.0, -- PolyZone Radius
isJob = false, -- Job Name or false
Peds = {
['reciption'] = {coords = vector4(-661.68481445312, -1102.0317382812, 14.059947013855, 155.97193908691), Scenario ='CODE_HUMAN_CROSS_ROAD_WAIT', Ped = 'cs_solomon'},
['managment'] = {coords = vector4(-660.78, -1102.35, 13.56, 150.08), Scenario ='PROP_HUMAN_SEAT_CHAIR_UPRIGHT', Ped = 'cs_marnie'},
['returnItems'] = {coords = vector4(-662.71, -1101.45, 13.56, 156.35), Scenario ='PROP_HUMAN_SEAT_CHAIR_UPRIGHT', Ped = 'cs_molly'},
},
Blip = {
label = 'Crastenburg Hotel',
sprite = 475,
color = 36,
},
StashCapacity = {
[1] = {
weight = 500000,
slots = 40,
price = 0,
deafult = true, -- Deafult Stash
},
[2] = {
weight = 1000000,
slots = 60,
price = 3000,
},
[3] = {
weight = 1500000,
slots = 80,
price = 5000,
},
[4] = {
weight = 2000000,
slots = 100,
price = 6000,
},
[5] = {
weight = 2500000,
slots = 120,
price = 7000,
},
[6] = {
weight = 3000000,
slots = 150,
price = 10000,
},
},
Elevators = {['crastenburg_2'] = true}, -- In sh_elevators.lua
floors = 6,
MainPicture = 'https://cfx-nui-l2s-hotels/html/imgs/wiwangroom.png', -- Main Picture For Hotel Rooms
Rooms = {
[1] = {
room = 101,
floor = 1,
stash = {coords = vector3(-660.65, -1098.61, 22.04), heading = 64.88},
outfits = {coords = vector3(-660.52, -1099.34, 22.04), heading = 64.88},
doorlock = {coords = vector3(-660.09, -1101.34, 22.04), objHeading = 64.88, objHash = 2011001180},
price = 1000,
},
[2] = {
room = 102,
floor = 1,
stash = {coords = vector3(-654.5200000000001, -1102.38, 22.04), heading = 244.88},
outfits = {coords = vector3(-654.6500000000001, -1101.65, 22.04), heading = 244.88},
doorlock = {coords = vector3(-655.08, -1099.65, 22.04), objHeading = 244.88, objHash = 2011001180},
price = 1000,
},
-- ...
}
},
Last updated